Some low polygon environment models for a PlayCanvas build. Tree models contain about 2500-2950 triangles.
A Unity 3d build with a Phantasy Star Online inspired player character model. The visual style of the environment is inspired by 60’s and 70’s sci fi paperback covers. A video clip of the character running around in the Unity 3d environment. The build can be played via the Unity Web Player (works on some […]
My updated demo reel, showcasing 3d and 2d art and animation. A higher quality version of the video can be downloaded here: portfolio-demo-reel-v2.mp4 (110mb) The demo reel can also be viewed via youtube: youtu.be/ku_nzNrSJ5U
A Unity 3d build of a concept for a real time strategy based in the Dune universe. Inspiration comes from the past couple of old Dune RTS games, and visual style from Planetary Annihilation. A video clip of the environment showing some of the asset animation. The build can be played via the Unity Web […]
This is my fan version of an animation called “The Pyramid” (which aired during the 90’s). Early CGI short animations like The Pyramid are what got me really interested in 3d animation/art. In my version, the visual design is influenced by Incan and Aztec art. While working on this project I learned the original source […]
A dieselpunk themed Unity 3d build. The visual style for assets are styled after Art Deco illustrations/posters. For the diffuse texture map, I used gradations in tone and value to replicate the style of printed graphics from the 20’s. This was combined with the default Unity 3d bumped specular shader.