A dieselpunk themed Unity 3d build. The visual style for assets are styled after Art Deco illustrations/posters. For the diffuse texture map, I used gradations in tone and value to replicate the style of printed graphics from the 20’s. This was combined with the default Unity 3d bumped specular shader.
This short clip shows the walk and strafe animation of the character. It also shows the character moving around the Unity 3d environment.
The build can be played via the Unity Web Player (works on some web browsers):
Unity Web Player build
A standalone Windows executable is also available for download: