The Scarecrow

I worked with a small group of 3d artists and programmers to create a side scrolling videogame. The Unity 3d game engine was used to put together the game. Some of the assets I created include one of the playable scarecrow characters, a few animated corn stalk enemies (in keeping with the farm/scarecrow theme) and environment assets. Below are some renders and screenshots from the game. My additional contribution to the game was to make 2 levels with a swamp setting.

Run cycle, damage and death animation for my scarecrow character:

Attack and death animation used for two of the corn stalk enemies:

The 3d models of scarecrow character can be viewed with most web browsers via the p3d website:
Scarecrow 3d model